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On Technical Debt And Code Smells: Surprising insights from scientific studies

Scrum.org

Each post discusses scientific research that is relevant to our work with Scrum and Agile teams. Why is code quality so often an issue? Why do software teams?—?despite But also a field that has much to say about code quality and how we can be better developers. Technical Debt and Code Smells.

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Dependency Management – the Good, the Bad, the Ugly

Scrum.org

Does your team struggle to get items to Done? Do they experience a high amount of spill-over into the next cycle because they are waiting on another team or another person? Do items sit in a blocked state and age out while waiting on other teams or people to complete work? Dependencies are an epidemic in software development.

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The unbreakable bond: How outstanding service = brand loyalty

Rebel’s Guide to PM

In addition, 89% of consumers moved to rivals after having a bad customer experience [ii]. Deskpro COO, Paul Davies, emphasizes the significance of prioritizing customer experience as a central growth strategy. User stories can help project teams put customer needs at the heart of what they build. year on year [iii].

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Scrum Methodology: Roles, Events & Artifacts

ProjectManager.com

The scrum methodology was developed as a response to rigid project management approaches such as the waterfall method, which didn’t adapt to the needs of agile product and software development teams. The bad news, it’s hard to master. Scrum is part of agile software development and teams practicing agile.

SCRUM 333
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5 Effective Strategies to Better Manage a Distributed Team

Proofhub

A distributed team is a group of individuals who work across time, space and organizational boundaries with links strengthened by webs of communication technology. Companies with distributed team members have the luxury of accessing skilled personnel from all parts of the world at a reasonable price. Let’s begin.

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In-Depth: The Science On Sustainable Pace, Stress, And Motivation

Scrum.org

How sustainable is your pace as a developer? This has always been a huge struggle for us and most of the teams we’ve been part of. Unfortunately, many developers and development teams still burn more hours than are probably good for them. The initial practice was for developers to work no more than 40 hours a week.

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How Wrike’s Engineers Developed a Unique Quality Control System

Wrike

I joined the team as a QAA engineer in 2010, the first employee in this role. Over the past 12 or so years, we have built a super team of brilliant QAA engineers. As our client base grew, so too did our responsibility to ensure high-quality product code. But he was wrong — Team Sky won in just three. Why “consciously?”