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Making Things Happen [Book Review]

Rebel’s Guide to PM

Normally I take lots of notes when I’m reading books for review. I’m seeing this more and more in project management books (I like to think I started a trend !) There is a logical flow to the book. Virtual teams are very much the norm now. It’s all brilliant. and it works very well. Section Two looks at skills.

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Product-centric teams have skin in the game!

Kiron Bondale

I’m midway through Nassim Taleb ‘s latest book, Skin in the Game: Hidden Asymmetries in Daily Life. The premise of this book is that without skin in the game, asymmetries emerge which encourage unfairness, poor decision making and can contribute to a lack of understanding of realities.

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What is Visual Project Management?

Rebel’s Guide to PM

I caught up with Mark so that he could explain that interesting title and talk more about the book. Visual Project Management is a process that uses the visualization of the project delivery process to drive team behaviors: to collaborate and effectively manage projects to deliver on time. But what is visual project management?

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Would Brooks’ Law apply to cost?

Kiron Bondale

wrote The Mythical Man Month, he provided project managers with the valuable caution which later was named Brooks’ Law: “ Adding manpower to a late software project makes it later “ While there are always exceptions, this statement is generally true. as well as a number of other online book stores).

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Creating the Conditions for High-Performance Development Teams

Leading Agile

I invited them here to have a conversation with me because I was out with clients doing presale stuff and working with executives on the teams and the conversation around full stack teams, software craftsmanship, clean coding, different strategies for how to get developers engaged and involved was coming up.

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My Experience With Growing A Developer Culture

Scrum.org

For years, I’ve fulfilled the role of Scrum Master for many different organizations and Scrum Teams. These teams were mostly focused on software development. These organizations were able to attract the smartest developers and create products customers loved. Examples of a Developer Culture.

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A Scrum Team Increases Their Velocity by Doing Less Work

Scrum.org

Sub-title #2: Jeff Sutherland’s book could have been called: “Scrum: Twice the decision-making in half the time leading to half the work and twice the output.”. In Product Development, the end state cannot be known in advance of starting. Therefore, the Iron Triangle is a weak model to apply in Product Development.